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Model material on



This is the material I put on the last balsa wood model in Photoshop.

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Model 3 made of foam core and paper

In this 1:12 (In this stage, I still try to make the scale bigger so that it looks more realistic) paper model, I get to know the light study and tried to photograph the effect of the lights. I created the folding walls like the last model and introduced the plastic as the window, which comes back in the sixth model as a big window element. I also make the cuts on the wall to let the light comes in but it doesn't turn out great.

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From the first model to the last one, my direction went from making a real living space to exploring the limit and edge between the abstract and functional aspects of the room model. For the abstract direction, I tried to make the outside shape more abstract by folding papers at first and by cutting and sticking the foam-core and balsa wood in the later stage.  For the functional direction, I put many different furniture in the room during the process in different models like beds, desks, bookshelves, and etc. Besides, the light study is also a major factor that I took consideration in my design and model making.  Opening up one side, cutting slots, and using plastic paper are ways I took to let the lights come in. What's more,  geometric shapes also helped with the shadow and mood creating. After this series of model makings, I made abstract and functional rooms and found abstract is also a way to achieve functionality and although they are two extreme...